Gaming giant Ubisoft showcases new “Star Wars” game
Video gaming French giant showcases new games in Los Angeles, including the much anticipated “Outlaws,” an action-adventure game inspired by the Star Wars saga. Ubisoft CEO Yves Guillemot says : “We made an “open world” game, which let the gamer discover the Star Wars ecosystem. With “Outlaws,”we wanted to explore the dodgy areas, and see things that have not been seen before.”
Video by AFP
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Video gaming French giant showcases new games in Los Angeles, including the much anticipated “Outlaws,” an action-adventure game inspired by the Star Wars saga. Ubisoft CEO Yves Guillemot says : “We made an “open world” game, which let the gamer discover the Star Wars ecosystem. With “Outlaws,”we wanted to explore the dodgy areas, and see things that have not been seen before.”
Video by AFP
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Visit our website at https://www.manilatimes.net
Follow us:
Facebook - https://tmt.ph/facebook
Instagram - https://tmt.ph/instagram
Twitter - https://tmt.ph/twitter
DailyMotion - https://tmt.ph/dailymotion
Subscribe to our Digital Edition - https://tmt.ph/digital
Check out our Podcasts:
Spotify - https://tmt.ph/spotify
Apple Podcasts - https://tmt.ph/applepodcasts
Amazon Music - https://tmt.ph/amazonmusic
Deezer: https://tmt.ph/deezer
Tune In: https://tmt.ph/tunein
#TheManilaTimes
#tmtnews
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#starwars
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GamingTranscript
00:00 [Music]
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00:18 [Music]
00:35 Good job buddy.
00:37 [Music]
00:46 [Applause]
00:50 Hello everyone.
00:52 Thank you.
00:54 [Applause]
00:57 To all our players, thank you.
01:00 Your passion is our driving force.
01:03 [Background noise]
01:13 [Background noise]
01:23 Yeah, here we go.
01:25 [Background noise]
01:48 [Background noise]
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03:00 Very accessible mechanics.
03:02 We know that this isn't necessarily the hardcore challenge.
03:07 A lot of accessibility options.
03:09 Difficulty, but also colorblind modes, help for people who...
03:15 [Background noise]
03:16 [French]
03:31 [French]
04:00 [French]
04:28 So I think you're right.
04:30 There's been a lot of games, but Massive Entertainment,
04:35 which is the lead studio developing this in Ubisoft,
04:38 what we do really, really well, perhaps better than any other developer,
04:44 are open world games.
04:46 So that was the first step, is to say,
04:49 "You know, if we're going to tackle Star Wars,
04:51 how about we make it open world?"
04:54 And when I was growing up, it wasn't Luke Skywalker.
04:57 It wasn't Princess Leia, the rebel general.
05:01 It wasn't Darth Vader.
05:03 It was Han Soto, the scoundrel, the scoundrel archetype.
05:07 So to make a game in an open world setting,
05:10 with the outlaw, player fancy, if you will, in mind,
05:16 that's never been done before, and that's where we wanted to go.
05:21 [Music]