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Last week, The Verge's Ash Parrish got to play with the new Nintendo Switch 2. We got over our outrageous jealousy long enough to ask her all about it: what it's like to hold, how the screen looks, whether the mouse-control is any good, and much more. Ash gives us the good news, and the bad news, on everything we now know about the Switch 2.
Transcript
00:00:00Welcome to the Vergecast, the flagship podcast of Clippy. I'm your friend David Pierce and I just
00:00:04need to briefly, very quickly tell you about this new gaming obsession that I have. So there's this
00:00:10company called New Star Games. They make games like Retro Bowl and Retro Goal, which are these
00:00:14like old school looking kind of Nintendo level graphics sports games. Bowl is football, goal is
00:00:21soccer. There are a couple of other ones too, but those are the best ones. I love these games. You
00:00:25can play them on mobile. They're also on the Switch and I think maybe on other consoles, but I mostly
00:00:30play them on my phone, sometimes with a controller, sometimes just on my phone. And there's a new one
00:00:34called New Star GP. It's a racing game. GP stands for Grand Prix. That is like my favorite game in
00:00:40a very long time. It is this exact right balance of there's a lot to do and you have to kind of,
00:00:45you have to know the tires, you have to know the conditions, you have to follow the racing line to
00:00:48win, like all this stuff. But the game is still very simple to play. And with racing games in
00:00:52particular, that is a really, really, really hard balance to strike. GP has sort of ascended to this
00:00:58rare plane of like games I can play for as long as I have to play them. I don't hit a natural stopping
00:01:03point or like finish a thing and I'm like, well, that was delightful and now I shall go do something
00:01:08else. I just sit down and I start playing it and then I'm like, oh, it's been several hours. It's
00:01:13alarming, but it is also like the true sign of a great game, at least for me. I also want to know what
00:01:18those games are for you. I sort of immediately regret asking this because if I have like two
00:01:23more of these in my life, I'm just never going to get anything done again. But I want to know what
00:01:27are the games that for you, you can like, you sit down at two o'clock and you're like, I'm going to
00:01:32play a little bit of this game. And then suddenly it's seven and you're like, how am I still playing
00:01:35this game? I didn't, how has it been five hours? Those are the games I want to know about. Email us
00:01:40vergecasttotheverge.com. Call us 866-VERGE-11. I want to hear everything. Tell me everything.
00:01:45Anyway, that's not what we're here to do on this show today. We are going to do two things. First,
00:01:50we're going to talk to Ash Parrish about the Nintendo Switch 2. She was there. She was in
00:01:55New York last week. She's seen the Switch 2. She's played the Switch 2. She did the weird mousy thing.
00:01:59She has a lot of thoughts. And I caught her like immediately after the event because I wanted her
00:02:04sort of first immediate reactions to using the Switch 2. And she had some good ones. So we're going to
00:02:08talk about that. Also, we're going to talk to Tom Warren, who was there for Microsoft's 50th
00:02:13anniversary celebration last week, which was interesting. There were protesters. Steve Ballmer
00:02:20was weird. There's a lot going on. So we're going to talk to Tom about that. And also just kind of
00:02:24take stock of Microsoft as it enters its sixth decade as a company. Also, we have a hotline
00:02:28question about tariffs that I'm very excited about. This is a question we've heard a lot of. And I
00:02:33think the answer is both really simple and really complicated. So we're going to get into that.
00:02:36All of that is coming up in just a second. But first, I have to go play GP again. I just can't
00:02:42I have to play one more game. I'm gonna do one more race. I promise just one. And then we're
00:02:46going to podcast. This is the Vergecast. We'll be right back. All right, we're back. Ash Parish is
00:02:51here. Hi, Ash. Hi, you have had a wild last couple of days. We're recording this early. So it's it's
00:02:59Thursday, April 3. Right now we're recording this well ahead because I wanted to get you to talk about
00:03:03Switch stuff while it's still fresh in your mind. But it seems like you're now like 30 hours into
00:03:10too deep into the Switch world. Is that fair? That's very fair. Yeah. I did sleep a little
00:03:17bit, but not that much. Yeah, that sounds right. So OK, so what I want to do is I want to kind of
00:03:23go through the good and the bad of what we know about the Switch 2. Right. We talked when we first
00:03:27got some information and there was still a lot we didn't know. We know a lot more now. We got a lot
00:03:32of games. We got a lot of spec announcements. We got a lot of like weird new ideas about things
00:03:36from Nintendo that I want to talk about. So what I asked you to do is basically like give
00:03:41me some good news and give me some bad news. Let's start with the let's start with the good
00:03:44news. What what is some of the stuff from the announcement that you are like particularly
00:03:47excited about? The good news is, is that upgrading your Switch 1 to a Switch 2 makes sense. I just
00:03:56remember I got to the chance to play Breath of the Wild on the Switch 2 and I had the thought
00:04:02like, oh, this is what this game should have looked like eight years ago. Yeah, the Switch
00:04:072 is fulfilled. It feels like it's fulfilling the promise of the Switch 1. Like we all tricked
00:04:11ourselves into believing like, oh, this game looks great on the Switch 1. No, it actually
00:04:16looks like what it's supposed to on the Switch 2. And it's like, yeah, I'm not a person who
00:04:21early adopts consoles at all. Like I just don't care about them all that much. But this is
00:04:26this seeing Breath of the Wild specifically and even Mario Kart World on the Switch 2 made
00:04:32me like, yeah, this is a day one purchase for me. Wow. Was it just like bigger, better
00:04:37screen just does the job? It's the whole package. It's the bigger, better screen. It's the frame
00:04:42rate improvements. It's the HDR. It's the 1080p. It's all of that bundled together. Like we know
00:04:50that Nintendo doesn't, is not like the spec hound. Like they, it's not a big deal if they
00:04:56have like teraflops of whatever, like because people still buy and play their games. And,
00:05:01but now like seeing this, it's like, there's a reason why Xbox and PlayStation are so focused
00:05:07on letting us know that you're going to get the crispiest graphics and textures. And now
00:05:11that Nintendo has finally like gotten to, you know, the base level of that, it's like, okay,
00:05:16yeah, this, this feels like something that's supposed to compete at least with a PS4 and
00:05:22an Xbox one, if not, you know, the new consoles out right now.
00:05:26I was, I just feel like both things can be true at the same time, right? Like Nintendo always says,
00:05:30you know, people don't love our games because they are the highest graphical fidelity and they do the
00:05:34best ray tracing that there are more important things about building great games than just that.
00:05:38And like, of course that's true. Unquestionably, I agree with that. And yet,
00:05:42wouldn't it be better if it looked better? Both things can be true.
00:05:46Not only look better, but like play better too. Like I remember at the, you know, now that we're at
00:05:51the end of the Switch's life cycle, that some of these games that are coming out for the original
00:05:57Switch, like it shows the age of the console, like with the 30 FPS and you can see it chugging and you
00:06:02can see like the little tears on the edge of models and things like that. But seeing like a buttery smooth
00:06:0860 up to 120 FPS on the Switch too, it's like, oh, okay. I get it now.
00:06:14Yeah, that is, that is very exciting. And I think one of the things I've been wondering,
00:06:19like I have not touched the thing yet and you have is it's, it is a much larger piece of equipment,
00:06:26right? But it's, it seems like it's worth it. My worry has been like, I actually think the size of
00:06:30the Switch is, is if not exactly right, like pretty close. It's comfortable to hold in one hand or in
00:06:36two hands for a long time. It's like, it fits in most places. It feels good. And so I was like, oh no,
00:06:41if they made this thing like a lot bigger, maybe it kills one of the things that I really like about
00:06:45it. But it sounds like maybe the trade-off's worth it even if it does do that. Yeah. It was really
00:06:49hard to get like a good feel for like what the console actually will feel like, you know, out in
00:06:54the wild because Nintendo had them like weighed down with those anti-theft anchors that make everything
00:06:59super heavy. So I couldn't like... Like being in an Apple store trying to... Yeah, exactly. So I couldn't get a
00:07:03good idea of like what this feels like, but I don't mind the bigger Switch. Like it's not big
00:07:09enough to where it like registers like, oh, this is a much bigger machine. Like it just feels the
00:07:13same to me. And same with the controllers and the Joy-Cons. They just feel the same. They didn't
00:07:18do anything ergonomically different there. Okay. That all feels like what I would have hoped
00:07:23for. I've been saying all along, and I think you've said this too, that like, give me better Switch.
00:07:28Don't give me wild new ideas about the future of gaming and I'll be very happy.
00:07:31And that's exactly what they did. Yeah, I'm glad. All right. What else? What other good news came
00:07:36out of this for you? I want to talk about games too. Okay. I was going to say like the games are
00:07:40also a good news. So a lot of the games that you saw in the direct were at the presentation. You get
00:07:48a hands-on there. So you had like Hades 2 was there and Street Fighter 6. And we got to try some
00:07:55GameCube games for Nintendo Switch Online. So Wind Waker was there. We also got some of the new
00:08:02Nintendo Switch exclusive games like the Super Mario Party Jamboree TV expansion, Donkey Kong Bonanza,
00:08:09Metroid Prime 4, the 3v3 basketball game Dragon Drive was also there to demo. So there was a healthy
00:08:17mix of games that we got to try. And playing the games myself and talking to all my journalist
00:08:22friends that were there, I'm pretty sure like the best in show was Donkey Kong Bonanza,
00:08:27which is exciting because, you know, we would have thought that Mario Kart World would have
00:08:32been everyone's number one. And to be clear, it's up there. It's definitely number two. But
00:08:38everyone that I spoke to when I asked them, what was your favorite game? It was Donkey Kong Bonanza.
00:08:42And it is, it's this cute game that feels like it will fill the hole that Mario leaves behind because
00:08:50we've got this new Nintendo console coming out, but no game, like no game dedicated to like Nintendo's
00:08:57big dude. Like there's no new 3D Mario and we haven't had one since Super Mario Odyssey. I mean,
00:09:02we can quibble about Bowser's Fury or whatever if you want, but I'm not going to do that right now.
00:09:06So like I was thinking, like I had on my personal bingo sheet, like, okay, they're going to
00:09:10announce the 3D Mario here and they didn't. And I'm like, well, that's odd. I mean, it's not out
00:09:14of character for Nintendo, but I'm thinking it's odd because it has been so long since we've gotten
00:09:19a brand new, not DLC of a 3D Mario game. And still we don't, but Donkey Kong Bonanza kind of
00:09:26like fills that hole. Like I played this and I'm thinking, oh, this is Donkey Kong Odyssey. Like that's
00:09:32what this feels like. And, but not like, you know, Mario Odyssey with a Donkey Kong colored
00:09:38can of paint. It's different enough, but still feels like that quintessential Mario platforming
00:09:44experience. And I'm like, this, this is pretty gas.
00:09:47I'm really excited about it. This, this statement is going to age me in a very specific way,
00:09:52but Donkey Kong Country on the Super Nintendo is probably still to this day in my top three
00:09:57most played video games of all time.
00:09:59It's a great game.
00:10:00It's so good. I like, I love that game to, I could probably still play most of that game
00:10:05with my eyes closed. And, uh, the idea that it is still kind of on the level of like the
00:10:13most important Nintendo characters, just that fact alone, like the, the fact that it was the
00:10:17last thing in the announcement and like the, the signal that that sends about how much Nintendo
00:10:22cares about this game and this character and how much it matters to the ecosystem, that alone
00:10:26made me so happy. It's like Donkey Kong is like so back in, in the best way.
00:10:30Yeah. We are so back and he's got like a brand new character design that's really fun and
00:10:35expressive. And I am, I'm looking forward to playing more of that game. It was a lot
00:10:39of fun.
00:10:39That's awesome. I'm also really excited just to hear that you could play that many games.
00:10:43I feel like we've, we've been burned a lot recently by coming soon games and in the coming
00:10:49months games and, you know, in development games and everybody who like announces and then
00:10:54announces and then announces and then announces games. Uh, so the fact that these are like done
00:10:58games or at least done enough games that you could play them, I feel like speaks very well
00:11:03to what the next few months are going to look like here.
00:11:05My, my cynical thought before I got into the event yesterday was that we were just going
00:11:09to get a bunch of switch one games on the switch too. Like I didn't think they would
00:11:12have the breadth of games that they did have there. I was quite surprised.
00:11:17Yeah. I'm, I'm psyched about that.
00:11:19Oh, do you, do you want to know a fun little insider secret that I thought was really funny?
00:11:22Yeah. So one of the games that they announced, uh, at the direct was a switch port of Hogwarts
00:11:27legacy. And that went over like a lead balloon. Like nobody came to crap when we were watching
00:11:32it all together in the presentation room.
00:11:33I didn't even notice that.
00:11:35Yeah, exactly. And then when we got onto like the demo floor, like there were some stations
00:11:39set up to demo Hogwarts legacy and nobody touched it. And I thought it was the funniest
00:11:43thing throughout the time I was there, it was empty.
00:11:48I love that. Just giant crowds around everything except two stations.
00:11:53Yes, exactly.
00:11:54That's, that's very good. Um, what else? Other, other good news, other surprising excitement
00:11:59coming out of the, the announcement?
00:12:01So one of the things, um, that I thought on the game side, that was like really interesting
00:12:05that I, when I first saw it, I had like kind of like a lukewarm response to it. But then
00:12:09when I saw it in action, I'm like, actually this works is the Nintendo switch to welcome
00:12:13tour, which is the game that you, I guess Nintendo made to like introduce you to the
00:12:20switch too. So it tells you like how it works and all these different new features with a
00:12:25bunch of mini games is very much Nintendo's Astro's playroom and getting my hands on it.
00:12:30It's actually really cool and informative. Like we don't get to see very much how the sausage
00:12:35gets made. We have like Mark Cerny talking about PS5 teraflops and things like that. And
00:12:40your eyes cross and you're like, I have no idea what you're talking about. None of these
00:12:43words are in the Bible, but seeing Nintendo really break that down with how their joy
00:12:47cons work or, you know, what explaining frame rates. Like there was a, there was a tutorial
00:12:53or a little quiz or little info thing that explained like, here's the difference between
00:12:5830 FPS and 60 FPS and 120 FPS. And it's something like, you know, intellectually, and you can see
00:13:04the difference, but actually having a technical explanation for why 30 FPS looks different than 60
00:13:10FPS was like really informative. And I really appreciated that. So that was one of those like
00:13:15little weird standards. Like, Oh, okay. This is actually better than I gave it credit for. So kudos to
00:13:20Nintendo on that.
00:13:21Yeah, that's cool. And I was actually going to ask you about that because there was some
00:13:24surprise maybe at the fact that this is a paid game that it's like, you're going to make me pay
00:13:30to like play the manual for the console. But even just describing it as like Nintendo's version of
00:13:35Astro's Playroom kind of makes that make a lot more sense. Yeah. I still think it should maybe
00:13:40be free, but that's neither here nor there. The way that we, you know, set this up, you told me
00:13:44like, give me three good things and three bad things. Nintendo Switch Welcome Tour is on my good
00:13:48and my bad side. All right. Fair enough. The bad part is because it is not a pack-in game like
00:13:53Astro, Astro's Playroom was, is something that you have to pay for. And that just doesn't make sense
00:13:58to me. Yeah, that's, that's very fair. Um, all right. So let's switch to, let's switch to some
00:14:02bad news. Uh, I, I have, I have a couple that I want to ask you about specifically, but give me,
00:14:08give me your list first. So the Astro's Playroom. Yeah. The Nintendo Switch Tour is, is the bad
00:14:13news because there's no rhyme or reason that that is a paid game and just not included. Uh, the other
00:14:18bad news, which I have a feeling is going to be on the top of yours and everyone's list is the price.
00:14:23Like, what are we doing here, folks? Like, I know what we're doing here and I think we have a good
00:14:29idea why we're doing what we're doing here, but holy crap. You're going to ask people to pay an
00:14:34additional 150 bucks for this thing. And then the thing with that is, is you're actually going to
00:14:40ask people to pay $500 for this because you're going to want the bundle that bundles Mario Kart
00:14:46World and the Nintendo Switch too, because that game all by itself will be 80 of God's own dollars.
00:14:52And that is ridiculous. You get a $30 like price cut if you buy it bundled and it just
00:14:58doesn't make economical sense to do it other than that. And then they're making a limited
00:15:02amount of it. When it's done, it's done. They're not going to do that anymore. According to Nintendo,
00:15:06they might, it would make sense for them too, but they said once those, the, they run out,
00:15:11like, we're not going to restock this. So you got to get your pre-orders in. God,
00:15:14I just probably started a rush on Nintendo Switch to pre-orders. I'm sorry.
00:15:18I may or may not have already filled out the form that promised to alert me when pre-orders are
00:15:22available. Uh, okay. I'm, I confess I'm slightly torn on the price because on the one hand it is
00:15:29much more expensive. Um, I think I expected it to be a little more expensive, but I would have
00:15:33probably pegged the price at like, I don't know, $379 instead of $450. Uh, but you know,
00:15:42whatever inflation tariffs, the world is chaos. Some of this is probably Nintendo's doing. Some of it is
00:15:47probably not consoles in general have gotten more expensive over time. So like, I, I sort of
00:15:53understand. I do think the combination of substantially more expensive console and
00:15:57substantially more expensive games is the normalizing 70 and $80 games, I think is a real,
00:16:03real, real bummer.
00:16:05It's turbo bad. Like it's, it's the one, two punch is, is really hard. And a lot of families,
00:16:11especially now with everything that's going on with these brand new tariffs that hit just today,
00:16:15it's going to make a lot of families, like people are already choosing between, you know,
00:16:21buying their groceries and doing other things. And overwhelmingly people are going to buy their
00:16:25groceries. This is going to do nothing but hurt those families that buy these consoles. It's,
00:16:30it's just, that's a tough, tough ask from Nintendo right now, but everybody's asking more
00:16:36money from all of us everywhere. So I understand it.
00:16:39Well, I think what's, what's weird is it puts Nintendo into the kind of like direct competition
00:16:45with Sony and Microsoft that it has always kind of enjoyed not doing right. Like Nintendo has just
00:16:51all like, we make fun of Nintendo because like the gaming businesses over here and Nintendo is just
00:16:55like all the way over there doing whatever Nintendo is doing. And they're like inching closer
00:16:59to this other sort of messy loot boxy, take all of your money, no matter what world in a way that I,
00:17:07I don't love. The funny thing is, is they completely leaped over the competition because
00:17:11they're advertising $80 games. Like we just blew past 70 all the way to 80. And I'm hearing some
00:17:18places like overseas are going to charge $90, $90 for the physical edition of Mario Kart World.
00:17:25And my eyes kind of like bugged out of my head. Like, yeah, back in, you know, 1999,
00:17:29we were paying 120 bucks for Nintendo 64 cartridges, but holy crap. Like we've had the $60 has been
00:17:36normalized for a good long time, but, and to see a $30 price jump all at once, it's just going to
00:17:42create a sticker shock for a lot of people. Yeah. Yeah. This goes from being like a thing,
00:17:46you can buy a console and a couple of games for like a good Christmas present down to like,
00:17:53you're, you're going to run this thing into like a thousand dollars without trying very hard.
00:17:56Yeah. And the, the other thing attached to the games, not necessarily, you know,
00:18:02their price that makes this suck even more is that some of these physical games won't even have the
00:18:08game data on them, but they will be required to, required to be inserted into the switch to run the
00:18:14games. I'm seeing, um, things called game keys where you actually, you put the cartridge in,
00:18:20you still have to download the game online, but you still need the, the cartridge to run it.
00:18:25And I'm like, what are we doing here? Like, this sucks. Like I'm already planning to go fully
00:18:29physical for the switch too, because I am seeing the shenanigans that these console companies are
00:18:35getting up to with like revoking digital game access and things like that. Like I have been
00:18:39completed, completely physical media peeled, but now you're making it so that the physical cartridges
00:18:45don't even have the games on them anymore. You're just selling us plastic with just a little bit of
00:18:50thing that we still need. Like, this is terrible for game preservation, first of all,
00:18:54and it's anti-consumer. It doesn't make any sense. I hate it.
00:18:56Yeah. So that, the, the game key thing was actually one of the ones I was going to ask you
00:18:59about, because I think I just don't understand what Nintendo is trying to do here because it is,
00:19:05it is one thing to like, you know, have, have digital games that are DRM'd in some way, like
00:19:12sure, whatever. Uh, and I think we're all sort of becoming increasingly physical media peeled as a
00:19:16result, like watching all of the stuff that happens to emulators and the way that games go away and
00:19:20the way that, that all of this stuff is just being lost to time over time. Like you, you should
00:19:25buy cartridges. I am fully pro cartridges. Uh, I kind of don't get the point of the game key
00:19:30thing. Like I don't either. I can't see it. Except if Nintendo is trying to just be more in control of
00:19:38everything. The idea is like, we we've seen Nintendo crack down on emulators. We've seen Nintendo like
00:19:44really start to push to stop people playing its games. It doesn't want to play its games.
00:19:49And maybe this is just yet another way to do that, but I don't know. It feels like there has to be
00:19:53something I'm missing here or this just sucks. So my boss, Andrew Webster is probably sitting right
00:19:59now in a meeting with Doug Bowser. And that is definitely one of the questions on his list. So
00:20:03hopefully Doug will give us a not mealy-mouthed answer for that. I don't, I don't have a ton of
00:20:09hope on that, but if they do, if we do get a real answer, uh, we'll, we'll come back and talk about
00:20:14it. Uh, what else is on your bad news list? Uh, the last thing on my bad news list is actually
00:20:19the mouse controls. So the big new gimmicky thing that Nintendo is bundling with this console is the
00:20:24fact that you can turn your Joy-Con into a mouse and I hate it. Um, I hate it right now. I didn't
00:20:32see anything that there that made me think, oh, this, this game is why this future makes sense.
00:20:39So they had drag and drive, which is the 3v3 basketball thing. And it's kind of cute to put
00:20:43the Joy-Cons like on a table and do like this motion, like you're pushing a wheelchair, but it
00:20:50is so awkward to hold in your hand like this. It's just the switch. You basically like you,
00:20:54you pull the Joy-Cons out, sort of turn them sideways and stick them down on the, okay.
00:20:58And this is not a natural position to hold a Joy-Con in because there's a reason why we design mice
00:21:04to be flat. So your hand can kind of like rest in this neutral position as you move it around.
00:21:09And the Joy-Cons as mice don't fit that natural neutral position profile. So I don't have any
00:21:16issues with like carpal tunnels or like joint pain in my shoulders or whatever, but just doing this
00:21:20for a little bit, like I could feel like pain and tension start to like aggravate my arm. And I'm
00:21:25like, if you have any kind of like wrist issues, like this is going to play hell on your joints.
00:21:30It's painful. I didn't like it at all. And I just, I don't, I don't see it. Like there's nothing
00:21:35that made me go, oh, this is good. And I tried it again for a Metroid Prime 4. And one of the
00:21:41things that annoyed me about that was that they have, you know, the two different control schemes.
00:21:47You could either play it like with gyro controls with the split Joy-Cons, one in each hand,
00:21:51or you could split it where one is a mouse and one Joy-Con is like free in your hand and nothing
00:21:56with like a traditional controller setup. Like I didn't have that option, or at least at the station I
00:22:01was at, I didn't have that option. And I wish I did because I think I would have enjoyed the demo
00:22:05a lot more. And it's just, you've got lock on still, but like I was just having a hard time
00:22:10trying to like figure this out and aim and move. And it seems like at least with mouse
00:22:15controls and Metroid Prime 4, that there's going to be a steep learning curve to get that right
00:22:19in order to play the game effectively. But then I realized like y'all played the first three
00:22:24Metroid Primes on the damn Wii using waggle phases. So it's like, oh shit, we're just doing that
00:22:30shit again. Well, so that's kind of what I wonder is, I look at the mouse controls and
00:22:34I can't decide if that's just a thing Nintendo occasionally does. And all really all these
00:22:39gaming platforms do, which is they just sort of invent a weird thing that you can build into
00:22:43your game if you want to. And no one really does. And eventually they phase it out. It's
00:22:47like the move controllers or the Kinect or whatever, like everybody has tried to come up
00:22:51with some new gimmick and they're like, maybe this will be fun for your game. And there are
00:22:55a few games that like really make use of it, but for the most part, they're just not part
00:22:59of the system at all. Or if this is a thing Nintendo is going to try to make like an actual
00:23:03sort of first class part of how people play Nintendo games. And as somebody who mostly
00:23:09sits here at my computer with my Switch plugged in into the dock with a full on controller,
00:23:16that would be a real bummer for me.
00:23:18Yeah, I have a feeling that Nintendo is going to make this like their flagship like feature
00:23:26of this console in addition to like the chat and the the video chat thing that was also
00:23:31announced. But whatever they have right now is not there to really demonstrate this is
00:23:38the vision that we have for this. Like you've got drag and drive, which is essentially, you
00:23:42know, a paid tech demo for this for this function. But that didn't really wow me or sell me on
00:23:48it. But I just not a faith, but I have this inkling because Nintendo at the end of the
00:23:53day, they kind of really sometimes they really do know what they're doing in terms of like
00:23:57hardware and gimmicking and stuff like that. Because, you know, the Wiimote was, you know,
00:24:01we all complained about wacko physics. But at the end of the day, that was kind of fun.
00:24:04Not implemented all the time in the best ways, but it was still fun and unique and innovative.
00:24:08And I have a feeling this will be too. We just need to give them time to cook and figure
00:24:12out something that really makes it pop.
00:24:14I do worry about just the ergonomics of it on that front.
00:24:17It's not good.
00:24:18Right. Because I think you're right that when Nintendo is like, when they're all in on
00:24:22something, they're right a lot. Right. Like it's usually when it's kind of weird is when
00:24:26Nintendo is just like, here's a thing kind of off to the side, do what you want with
00:24:29it. But when Nintendo is like, this is how we play games now, it's usually right. Right.
00:24:34Like the DS universe is like that. That's one version of that where they're like, this is
00:24:38how you do it. And it was it was pretty right. But just the sheer like what it feels
00:24:43like to even just looking at like pictures of people's hands trying to hold the Joy-Cons
00:24:47on it, it just doesn't look right.
00:24:48It's not. It's awkward. Your hand isn't meant to do that. The Joy-Con is too small. So your
00:24:56fingers kind of curl around the back and then you get like this claw hand situation versus
00:25:01something where you can just lay your hands out like completely flat like this on a mouse.
00:25:05It just it just does not feel good. So the idea is either they will figure out something
00:25:11that will make this work or Nintendo is about to pump out a bunch of accessories that you
00:25:16can buy that actually makes the mouse make sense.
00:25:18Fair. Yeah, there's definitely a there's like a holster you could make for that thing
00:25:21that would make it a lot more.
00:25:23Yeah, like we're about to get those little remember those little plastic diapers we used
00:25:27to wrap the Wiimotes in or whatever. We're about to get something like that for those
00:25:31Joy-Cons.
00:25:31100%. Okay, I have two more things that I want to know if they're good news or bad news and
00:25:35then I'm gonna let you go. First thing is the Switch 2 is kind of obsessed with
00:25:39the GameCube. There's a GameCube controller for the Switch 2. There's a bunch of GameCube
00:25:43games coming. It's like this is a real GameCube essence happening with this console. Is that
00:25:50is that good news or bad news?
00:25:51It's a little bit of both. The GameCube is has not been adequately represented on the
00:25:57Nintendo Switch Online offerings. So that's good news. I mean, I know a lot of people are
00:26:03really excited about having Soul Calibur 2 with Link in it available to play again. And but
00:26:08I personally, my pet, you know, tinfoil hat theory is that Nintendo got really tired of a
00:26:13bunch of people being like, where's the Wind Waker remastered? And I'm like, best I can do is just
00:26:19give you Wind Waker again, and you're gonna pay $80 for it.
00:26:23That's fair. Yeah. And I think the GameCube is always very funny to me because like in my own
00:26:28gaming experience, I really jumped straight from the N64 to the Wii. So the GameCube was just never
00:26:33quite in my world. But I sort of feel like everybody loves the GameCube in retrospect
00:26:38more than they actually like loved it when they owned it. Yes. But it is also like the true old
00:26:45head gamers are the ones who seem to love the GameCube the most.
00:26:48Which is weird because that, well, it is old, but it's not old head, right? Like, oh, that's just
00:26:54so weird to say. Like I was, I think I was a teenager when the N64 came out. And you're right,
00:26:59like my mind completely glosses over the GameCube. And I went right from Nintendo 64 to the Wii.
00:27:06But some of those games are really fun. Like we've got a new Kirby Air Ride game. Like wasn't
00:27:13that a GameCube game? So yeah, we're, I guess that's where they are as, you know, they're going
00:27:19back in their history. And now it's time for the GameCube to come back because they've already done
00:27:23the Nintendo and the Super Nintendo. They've got some Wii stuff. And now it's like, okay, yeah,
00:27:28we've got to go back and get the GameCube and bring that up to speed too.
00:27:31Yeah, that's fair. I have heard a bunch of people who are very excited just to have
00:27:34F-Zero GX back. Which like, sure, kudos. I'm happy for all of you. Okay, last one.
00:27:42This console is really into video chat, like game chat in particular, but specifically video chat.
00:27:49Good news or bad news?
00:27:50Good news.
00:27:51Yeah?
00:27:51Yeah. This is one of the things. So, you know, that comic where it's like, you know,
00:27:55it's a hot guy knocking on a lady's like cubicle and she's like, hey there. And the lady's like,
00:28:01oh, aren't you cute? And then it's like a less attractive guy who's like, hey there. And she's
00:28:05like, human resources? This is, the Nintendo doing that is like the same thing between the
00:28:10Kinect and the video chat. So like the Kinect is like, human resources? Hello, what? But now that
00:28:15Nintendo's doing it, it's like, oh, okay, yeah, this is cool. I get it. They're so many years late,
00:28:19but they are executing on this so much better. It's just like, they can't keep getting away with
00:28:26it. And yet they are like, it does these really cool things like where you can put your body in
00:28:32a game, like in the Super Mario Party Jamboree TV expansion. Like it takes a picture of you and it
00:28:38puts you in the game and you can like do all kinds of weird, cool things that look cool that families
00:28:42are just going to love. Like I can look at that and see like, yep, families with young kids are going
00:28:47to have a blast with this. And, you know, one of the things that we were talking about here at
00:28:51The Verge was like, oh, we can do meetings on this now. Like let's, let's hold like our weekly
00:28:56standup meeting and then switch to video chat. Like, and that's something that you could do.
00:29:01And honestly, it's a really cool idea. And I want to do that. Like, I think that would be great to,
00:29:06you know, I'm playing Zelda, whatever. And, you know, it's time to have a meeting with my boss and I
00:29:12can just hit the button and be like, hey, you know, working on this review right now and you can see me
00:29:16playing in the background. I just think that's cool. It's just cool when Nintendo does it,
00:29:22when everybody else does it, it's like, but when Nintendo does it, it's cool. I'm sorry. It's
00:29:26just the double standard. That's fair. And I'm, I'm, I'm with you on it, except I think the only
00:29:30part of it that makes me nervous is I think Nintendo is one of the last companies doing a
00:29:37really great job of building games to play by yourself. I feel like everyone else has gone to
00:29:42like, everything is a giant world. Everything is open. You're supposed to, everything is multiplayer
00:29:46all the time, no matter what. And then Nintendo is just like, do you want to play Mario tennis by
00:29:50yourself for six hours? Like, here you go. Let's do that. And I worry, like, I think I'm, I'm probably
00:29:55overshooting my fear that video chat leads to the death of one player games, but that is the thing
00:30:01I worry about. I disagree because I think if anything, this kind of shows Nintendo understands
00:30:08that the thing people do a lot nowadays is play with their friends, but some people don't want to
00:30:14do that, but they still want the experience of, you know, communing. And this is a way to play
00:30:20separately together. So, you know, your friend, one friend is playing Breath of the Wild. Another
00:30:26friend is playing some other game. You guys can play your two separate games, but still like talk to
00:30:32each other in this interface. And I think that's what Nintendo is doing. And I think that's really smart.
00:30:36Yeah, I agree. And I like the idea that it is sort of social first and not just game first,
00:30:43which is not how anybody else does it, which I agree is, is pretty cool. It almost like it sort
00:30:47of learned a lesson both from multiplayer games and from discord all at the same time in a way
00:30:52that I kind of think is, is neat. I'm with you. I also want that camera. I just like for the, I'm
00:30:57with you in the sense that like I've put other cameras in my living room and they all creep me out
00:31:00and I don't want any of them. And then I see Nintendo's little camera on a stick and I'm like,
00:31:04well, that's adorable. I would put that next to my television. Did you see that they are having
00:31:07third party cameras and one of them looks like a piranha plant? What? Yeah. Really? Yeah. It's
00:31:13really cool. It's a third party one. It's in our, it's in our Slack, but it looks really cool. And
00:31:18I'm like, I want that. That's such a good idea. I love that already. I want one that's Yoshi,
00:31:24but it's like Yoshi with his mouth open and the camera's just coming out, but it's like an egg.
00:31:27That would be cute. That'd be good. Uh, all right. So are you, you're going to buy one of
00:31:31these, right? Like, would you, you're going to get one for professional reasons, but like as,
00:31:35as a gamer, is this it? Is this, we're there? Yeah. As a gamer, I was already sold. I'm like,
00:31:41yeah, like Mario Kart world is really cool. Like I've never had the desire to play a Mario Kart game.
00:31:48Like they're fun to play with friends, but that's like a party game. Like, you know,
00:31:51you're going to a party with a bunch of friends and you want to play video games. Like Mario Kart is one
00:31:54of those games, but playing Mario Kart world make me like, I actually want this. I want this for
00:32:00myself. I want to play this for myself. And then seeing all of these switch two versions of switch
00:32:04one games. I'm like, I want that too. Like, I want to experience these games the way that they
00:32:09should have experienced them when they were launched. So the, the calculus has already been
00:32:13decided for me. Yeah. I mean, I was, I was the same way that like, I was going to end up buying this
00:32:18thing no matter what. But I think the thing that's really exciting for me is I want this thing on day
00:32:23one way more than I wanted the switch on day one, because this thing is going to feel huge on day
00:32:29one, which I think is like very much to Nintendo's credit. There was not that much to do on the switch
00:32:33on day one. Yeah. That, that, that's how they get you. That's how they justify their 450 and $500
00:32:39price is because they know we're going to be there no matter what, because it's Nintendo and damn,
00:32:45if they don't know how to sell a console with these new bells and whistles, it just works.
00:32:50It's a real problem. It's like watching the thing. I'm like, okay, you showed Mario Kart,
00:32:54you showed a 007 trailer that showed nothing, but is a 007 game. And then you ended with Donkey Kong.
00:33:00I'm like, name your price. Like I don't, I'm, I am powerless at this moment. I have nothing left.
00:33:06They're really good at that. All right. We got to take a break. Ash. Thank you so much.
00:33:10Thank you for having me.
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00:34:18All right, we're back. Tom Warren's here. Hi, Tom. Hello there. You just made it home like very
00:34:28recently. Literally this morning. Yeah. So you I feel like this is a real like I cannot be held
00:34:32accountable for any of my words. Yeah, this is this is a jet-liked podcast. So if I say something
00:34:37wrong, that's why I'm excited about it. So you were there for the the occasion of Microsoft's 50th
00:34:44anniversary. And I have some like big heady Microsoft stuff I want to talk about. But first,
00:34:49just tell me about the event. This was like a I would say a weirder, wilder anniversary party than
00:34:53anybody expected it to be. What was it like to be there? Yeah, I wasn't really sure what it was
00:34:57going to be like when I like agreed to go and stuff. I was like, they didn't really tell me much about
00:35:02it. And then I was like, hmm. So on the day, I was thinking, oh, it's just gonna be like a party
00:35:07atmosphere and all that sort of stuff. So it kind of kicked off with like, Microsoft AI CEO,
00:35:13Mustafa Suleiman. So he started talking about co-pilot and all the new features, all the stuff
00:35:20that we've covered. And Satya Nadella, Microsoft CEO came on stage as well to sort of talk about
00:35:24the future and co-pilot and stuff. As that was going on, sort of, I'd say about 15 minutes
00:35:30in, we had our first protester. Which kind of like threw the whole vibe of the event off
00:35:43slightly. Because obviously, it was a Microsoft employee that was protesting, which is super
00:35:49unusual, right? Like usually you go to a tech event, and there might be a protester about
00:35:53the company's policies or have their technologies used, etc. But it's not usually, you know, the
00:35:58company's employee that's doing it. So that was super strange. So yeah, that happened. And then
00:36:04we quickly moved on to, like, it was like a party atmosphere, really. And they brought out
00:36:13Brenda Song. She was like hosting it. And it was all, this part of it wasn't streamed live. So this
00:36:19was employee only, essentially, and the rest of the world's press that was in the audience.
00:36:23So yeah, she sort of hosted it. She brought up, like, Bill Gates individually, Steve Ballmer
00:36:30individually, and then obviously Satya. And then they all came on together, all three. So
00:36:35they were kind of getting questioned individually and then all together about the history of Microsoft
00:36:39and all that. And Steve Ballmer obviously came on and did his usual, you know, developers,
00:36:45developers, developers.
00:36:46Did he actually, he actually did the developers?
00:36:48Yeah, yeah. He actually screamed it out. Yeah.
00:36:54It's like, he like looked at his wife and the audience was like, I'm going to get in
00:36:57trouble with my wife. And then he just immediately did it.
00:37:01I kind of love Steve Ballmer for doing it. Like I have to say, that was such a, like, silly
00:37:05moment in the history of Microsoft that I kind of love him for just being like, this is my
00:37:10legacy now. I'll do it. I'm here for it.
00:37:12He also made up a new chant, which he was screaming, which was 50 more, 50 more.
00:37:18Oh, that's good. Which is, it was just crazy. Yeah. And he was, I think he was kind of like
00:37:25the highlight, if I'm honest, of the sort of party atmosphere. So Brenda sort of interviewed
00:37:32them all individually. And then Cleo Abram came on from the Explained series and used to
00:37:38work at Vox. Right. So, um, so she appeared to interview all three of them together. Um,
00:37:44and then they were probably, probably about halfway through, I guess that then another
00:37:49protester, another employee protester appeared on stage, not on stage and to the side of the
00:37:54stage. So was your, was your sense of this whole thing that it was kind of a, like, you
00:38:08know, congratulations to us. We're so fantastic thing or like, uh, you know, onward charge
00:38:13forward because it's a, it's a weird thing to celebrate 50 years as a company. Cause on
00:38:17one hand, you're like, well, we did it. We're old and we're, we're, we're on the downslope
00:38:23now. But on the other hand, it's like, Microsoft is like bigger and more powerful maybe than
00:38:27it has ever been. Uh, and in the middle of lots of change on lots of fronts. So I'm like,
00:38:34what was, what's your sense of like the vibe they were going for in that sense?
00:38:37Yeah. The vibe was definitely, definitely party celebration vibe rather than like, you
00:38:41know, like the future stuff came into it quite a lot. Cause co-pilot, you know, they kind
00:38:46of tied the co-pilot news to this event. So it was kind of always like, like linked.
00:38:52Um, but yeah, no, there was a lot of like looking back at the old stuff and Bill Gates,
00:38:56when he first appeared, he came on and was like nerding out, like full on nerding out,
00:39:00um, recounting pie, you know, like it was, it was that sort of nerding out. Yeah. And talk
00:39:05about qubits. Um, so it was, yeah, it was kind of, it was kind of funny. Um, but yeah.
00:39:10And then they had like a, they had like a, um, a game show thing where they had a few
00:39:13Microsoft employees come up and stuff. And, and, and one of one Microsoft employee won
00:39:18us a slot on the, on the front row of the party. They had to come over from some other
00:39:24building. So yeah. So it was very game show vibe. Um, for sure. Yeah. I mean, I kind
00:39:30of get that like 50 is a big thing. And it also, it helps that Microsoft remains Microsoft.
00:39:35And it's like, if you're, if you're like, I don't know, not to pick on IBM, but like
00:39:39this party would be a lot more embarrassing if it was IBM, do you know what I mean?
00:39:41Yeah. Yeah. It's still, there's still somewhat relevant Microsoft in many markets, but whereas
00:39:47yeah, IBM have gone full enterprise, but I think if they hadn't have done this sort
00:39:51of party vibe, then it would have been a bit weird. I don't know what they would have
00:39:53done otherwise, because it would have been like, you know, awkward Bill Gates coming
00:39:58on stage, Steve Ballmer, like making all the noise and then Satya who's quite like, you
00:40:01know, it's quite reserved. So, um, so I don't know how they would have treated that
00:40:05dynamic without there being like a big host, you know, the big party. So I think
00:40:08that they kind of had to go this way either way. So yeah.
00:40:11Yeah. So I do, you mentioned the co-pilot thing and I think it was really interesting
00:40:16to me that they tied these two things together, that they were like, yeah, Microsoft
00:40:20is turning 50. It's a huge moment. And also we have some pretty big AI news. What
00:40:26do you make of that connection? Like, is this, should I take this as like a statement
00:40:29of values at Microsoft right now that like, this is, this is the push to the next 50 is
00:40:34about AI and co-pilot or am I just kind of overstating two things that happened to happen
00:40:38on the same day?
00:40:39No, I absolutely think so. They, they tied those together for a reason. Right. Um,
00:40:42and it was very much apparent that that was every time that Satya talked, it was, you
00:40:47know, AI and, and Bill Gates joked that, you know, Microsoft had three CEOs and then the
00:40:52next CEO might be co-pilot, you know, like, so there was, there was jokes and like ties to
00:40:57it all day. Um, regardless of that sort of first 30 minutes or so, um, focusing right on
00:41:02it, but it very much felt like, yeah, co-pilot is our future or AI is our future. Um, yeah,
00:41:09like that's our next 50 years for, for sure. That was definitely what they were getting at.
00:41:12That's really interesting. I mean, that's a, that's a big thing to say. I guess I shouldn't
00:41:16be surprised that Microsoft is that all in on AI at this point, but like, that's a pretty
00:41:20meaningful statement of purpose to make at an event like this where you don't have to,
00:41:24right? Like you can make it about windows 95, but they like, they, they, it seems like they
00:41:29went out of their way to be like, no, we, we are an AI company and that is where we are
00:41:33going.
00:41:34Yeah, definitely. And, and they even treated it like, you know, like when you go to a
00:41:38product launch, like an Apple launch or even Microsoft stuff where they have a new surface
00:41:42and you see it on stage and then you go hands on. So they had that co-pilot, they had all
00:41:46these like pods set up with experiences with the new features that had just gone live.
00:41:50Um, like they had the Muse AI model, which generates gameplay and stuff. So you could
00:41:55check that out. Co-pilot vision. Co-pilot vision actually was an interesting one because that
00:42:00one is obviously, um, open AI has done it. Apple's doing it, visual intelligence, um, all
00:42:05that sort of stuff. But it's interesting how Microsoft's doing it because, um, it's like
00:42:09constantly rolling. So it knows you don't have to like constantly hit a button, um, or like
00:42:15really focus it at something very obvious for it to pick up. Like I had one example where
00:42:20I had a game, there was a Game Boy in front of me and I was like, um, tell me how to power
00:42:25the Game Boy on. And it was like, Oh, pop, you know, the batteries in the back and then
00:42:29you flick the switch at the top. So I flicked the switch at the top and it was like, Oh,
00:42:33you've turned it on. Cause it realized that the LED had lit up or it just assumed that I
00:42:38was doing that. Um, and just, you know, I'm guessed, but yeah, it was, it was, that was
00:42:43an interesting one. I was like, okay, this is, this is kind of an, it really does feel
00:42:47like it's watching what you're watching. Um, yeah, it was interesting to see, uh, the,
00:42:53the co-pilot stuff is kind of just like a grab bag of all of everybody else's ideas
00:42:57about AI. And I don't mean that as like a denigration of any of this, like everybody
00:43:02has the same ideas, right? So I think it's fine, but it was like, they did the shopping
00:43:05stuff. They're, they're doing some agentic stuff. They had the, the sort of multimodal
00:43:10vision stuff. It's just like Microsoft keeps doing this thing that like slightly drives me
00:43:15crazy where they're like, actually co-pilot is a million things. And then they're like,
00:43:19nevermind co-pilot is one thing. And then they're like, nevermind, it's a million things.
00:43:22And this felt like another sort of bring all the co-pilots back together. And they're like,
00:43:26this is, we want to make sort of one holistic thing out of all of these many features inside
00:43:31of co-pilot. Yeah. It was feels like they're like almost one step behind because they take
00:43:36the open AI models. So open AI does their streams and, you know, wows everyone with the new
00:43:41features. And then Microsoft sort of rolls them out like a couple of months later or something.
00:43:45So this was very much that, although it's always interesting how they roll them out
00:43:48because it does feel like they do them in a slightly better way and a better user experience,
00:43:54which is not usually what Microsoft does. So yeah, so they, they are doing pretty good
00:43:58with, with how they're rolling out. But yeah, you're right. It's, it's like taking the top
00:44:03features of what everyone else has got and polishing them essentially.
00:44:07Which is not, I mean, that is, to be fair, that's like, that's also Google strategy
00:44:10and Apple strategy. And it's just like, take the good ideas and roll them into your bigger
00:44:16products. It does kind of work. So you've spent a bunch of time over the last few weeks
00:44:20sort of reckoning with Microsoft at 50. And this is a company you've been covering for
00:44:24a really long time. And I'm curious, like how, where sort of Microsoft is in, in your head
00:44:30right now? Like, do you have sort of a grand theory of five decades of Microsoft coming out
00:44:35of all of this retrospective and research? Yeah, I think I wrote about like the reflection
00:44:40of the last 50 years and like what Microsoft's kind of stood for and where they are now. And I
00:44:45think it is a matter of, they were obviously born as micro hyphen soft, which is like, you know,
00:44:51microcomputers and software. And I think we're still sort of in that era, but it's, it's just,
00:44:57they're very focused on software now. They do have, you know, surface and stuff, but they seem
00:45:02to be kind of playing it safe with that stuff. And then you've got Xbox, which obviously was
00:45:06a big, one of their hardware hits. And that's kind of going in the software direction as
00:45:10well. And it's obviously going, going towards AI as well. And then you've obviously got the
00:45:15AI push as well, which is driven partly by, by hardware advances and a lot by software
00:45:20at the moment as well. So I think it's keeping true to that software stuff where Microsoft
00:45:25is going to go. I spoke to one of their, he described himself as this mad scientist,
00:45:31Stevie B is what we call him. Um, and he, he basically broke it down in the, in, in the
00:45:38sense of like Microsoft would traditionally write code once, right? So, so say they shipped
00:45:44word and they'd write that piece of code and then someone would install it and maybe customize
00:45:49it however they want. Now they have to write a piece of code for every person on the planet
00:45:54to use their software with AI. So they're kind of like, that's the way they're looking at
00:45:58in this like agent push so that you'll have your own personal agent, um, in, in, that knows you,
00:46:05um, and that's built for you. Um, so that's obviously a different, a very much a different
00:46:10challenge to how they've built software before. Um, so I think during the early phases of that,
00:46:16and even Stevie had like admitted, there's a bunch of AI concepts out there, even Microsoft's doing
00:46:22them. Um, but no one's really kind of put them all together. And I think that's really where
00:46:26Microsoft's going to go for the next sort of 10 years is figuring out all those distant, um,
00:46:32concepts, bringing them together and then putting them in something that is a lot more coherent.
00:46:37Yeah. Well, I think there's an interesting sort of parallel between that. And I actually think
00:46:42that's, that's about as sort of clean, a straight line as I've heard someone draw through Microsoft
00:46:47that it is like, fundamentally, this is like a, it is a software company that actually sort of
00:46:51thinks about people in a very coherent way across time. But then like, I look at, you know,
00:46:57we did the, the 50 best things Microsoft has ever made. And you ran down a bunch of kind of the,
00:47:01the weird ideas that it's had over time. And also this is a company that is just like fundamentally
00:47:06all over the place all the time. And they have tried so many things. Some of them have worked in
00:47:12huge ways. Some of them have not. And I think it was really interesting to read because I don't
00:47:16think about Microsoft as a sort of wacky experimental company in the way that like
00:47:22when Amazon launches a hundred things running Alexa, nobody thinks that's weird, right? That
00:47:27sort of culturally makes sense inside of Amazon. And when Google is like, here's 17 new messaging
00:47:32apps, you're like, Oh Google. But I don't think Microsoft has quite that same, uh, reputation.
00:47:38And yet it has tried and failed at maybe more big things than almost anybody. And I think one of
00:47:45the things that you argued is that, uh, Microsoft sort of core competency is that it actually like
00:47:50moves in pivots really fast. Uh, and so it's just been, it was so interesting to just see those two
00:47:54things against each other. It's like Microsoft kind of had one idea 50 years ago that it was even more
00:47:59right about than it realized. And it has carried it all the way through. And then around the edges,
00:48:03it's just like pure chaos. Yeah. It's, it's, it's, it's tried to respond sometimes successfully.
00:48:09Like I'd say when they moved to the cloud, that was, that was obviously very successful and it's
00:48:12kind of set them up for where they are now. And then sometimes like spectacularly unsuccessfully,
00:48:16like missing the mobile, um, the mobile era, which probably cost them, I think, cause the
00:48:21estimate is like 600 billion or something. So quite a lot of money. Um, yeah. Okay. So yeah,
00:48:28but they've navigated throughout those like sort of eras. I, I, I break them down really by CEOs,
00:48:34to be honest, cause you had the Bill Gates era, which was the PC on every desk and Steve Ballmer,
00:48:37which was kind of like the cloud and launching experts and all that sort of stuff. Um, and
00:48:42then you had Sati Nadella, which was very, which is very much the AI era now and sort of reset in
00:48:47their culture as well. Um, but yeah, they, they've navigated interestingly throughout that. Cause
00:48:51there's so many things they've done, like connect, like the Zune, like Barney toys. Um, there's just so
00:48:58much that they've kind of experimented with, but I think my point when I wrote about some of that stuff
00:49:03is that even though some of those things are like blatant failures, um, like connect, um, like the
00:49:08HoloLens, um, is that they take parts of that technology and then they use it elsewhere. So
00:49:13it's like they are learning from those mistakes and then they'll be like, well, all the silicon work
00:49:18we've done on HoloLens is now our quantum work. Um, the, the connect stuff, you know, like some of that
00:49:23early connect work went into windows. Hello, where you look at your laptop and it signs you in now. So
00:49:29there's all the, there's all these sort of like through lines, um, and even Cortana, like, um,
00:49:33helped them do the surface pro X and some of the windows alarm stuff with windows phone. So there's,
00:49:38yeah, there's, there's always failures, but then there's successes through those failures,
00:49:42which is also, I don't think it's very obvious when you look at the product, you think that was a
00:49:46massive flop and it's like, yes, it was, but it also, you know, went on summit like Skype helped
00:49:52power Microsoft teams like this. There's so many instances of it. You could, you could make up another 50 less.
00:49:57Yeah. Well, and I think that's, that actually speaks really well of Microsoft's culture. Uh,
00:50:02and I think Microsoft, Microsoft's culture has, uh, been, I would say fairly correctly
00:50:09raked over the coals several times over the years, but that, that fact, because this is the thing we
00:50:13see a lot at other companies, something goes wrong, everybody leaves or gets fired and all the work
00:50:18that they did just sort of gets mothballed. They're like, well, this is a mistake moving on. We're
00:50:22going to, we're going to go over this way now. And they sort of over correct in the wrong direction
00:50:26and something and try something else. Uh, and so that ability of Microsoft to actually like
00:50:31say like, okay, this thing didn't work, but what did we do that might work somewhere else
00:50:36is actually a, it's a hard thing to do. And it's, it's impressive that Microsoft
00:50:39has done that so well, so many times over the years.
00:50:42Yeah, it is. And when I spoke to Stevie B for that, for that story, it was, it was funny just
00:50:47going through the years of like, cause he, he's been instrumental to a lot of the stuff,
00:50:51like the touch computing, like even, you know, do you remember the first surface table that they did?
00:50:55Oh yeah.
00:50:55They had it at like CES and it was like,
00:50:57Like pool table looking thing. Yeah.
00:50:59Yeah. Yeah. And then they eventually had it in like a bunch of Vegas, um, uh,
00:51:03restaurants and stuff. It was, yeah, it was wild, but he, he was instrumental to all that sort of
00:51:07stuff and, and helping with connect and everything. But when I spoke to him, it was interesting because
00:51:12he, he went through all the sort of successes and the failures and how they experiment with hardware
00:51:16and software and then, and then I was like, what was your favorite like paint? And he's sitting
00:51:20in his office and he's like, uh, and he just reaches down and like clears like a path to the
00:51:26bottom of his shelf. And there's all the paint and cubes are sitting there and he's like pulling them
00:51:30up going, I like this one. And this one led to whatever. It was just like, yeah, it was just
00:51:36interesting seeing the sort of like, cause he's been there for so long. Um, it was just interesting
00:51:39seeing the, the various stuff that they have patented and how they've, you know, they've learned from
00:51:45those, those failures. Yeah. Well, it's also going back through that list of 50 things is like,
00:51:51it keeps occurring to me that maybe no company in tech is better at missing by a little bit
00:51:58than Microsoft. Like Microsoft has been almost right. So many times as looking at it's like,
00:52:04like Clippy is just what we're doing now, right? Like Microsoft has been trying to do this thing
00:52:10in various iterations for forever. And it was in the right place at totally the wrong
00:52:15time. And like, here's, here's something that Stevie said, he said, everyone is right.
00:52:19If you wait long enough. And I was like, yeah, I mean, and there's like, and there's a million
00:52:25of those, like, what was the, what was the smartwatch that Microsoft is working on?
00:52:28Yeah. Right idea, wrong time. And the tablets and the HoloLens and Cortana. It's like, Microsoft is,
00:52:35is always just 10 degrees off. And if it's every time, and then it occasionally hits it right,
00:52:41like with the Xbox and you, you see what happens and it hit it right with Azure and you see what
00:52:44happens. And, uh, it's just, it's track record of almost hitting and just missing is like epic
00:52:52over its history. But this, I guess it's the same for anything though, isn't it? Right place at the
00:52:56right time is just so such a, like a common thing. Um, yeah, they, they've definitely had the right
00:53:02ideas, but yeah, the timing is, has definitely been not quite right. So, but look at like HoloLens,
00:53:08that was like, that was like genuinely like wow moment when I tried that on, I was like,
00:53:12I couldn't believe it. Um, and then 10 years later and Meta still trying to make that, that
00:53:17sort of experience of reality. Right. So it's not, it's not easy.
00:53:20No. And it's, it's, there's so many of like, did you ever watch that general magic documentary?
00:53:25Uh, it's very good. I recommend it. Uh, I'll put the link in the show notes, but it was basically this
00:53:30group of people in like the early nineties who built a cell phone and it had, it had all of the
00:53:37the ideas that smartphones would later have. They were just trying to build an iPhone,
00:53:40but they were trying to ship the thing 13 years before the iPhone and the world wasn't ready.
00:53:45The technology wasn't ready. And it was like, oh, everyone, everyone saw it. And it's just a
00:53:50matter of like being the one who makes the right thing at the right time. That is actually what hits.
00:53:55And it's not like some magical thing just happened. And I feel like there's so much
00:53:58of this in Microsoft's history that is like somebody sitting in the building was right. And they just,
00:54:04they just didn't, they were, they were too early or they were like, they missed one piece of the
00:54:09thing that wasn't quite right. Uh, they just, they just were one turn away from having it right.
00:54:15And there's like, there's a fascinating, like Apple, like hardware story that almost happened
00:54:19inside of Microsoft. Like almost.
00:54:21Yeah. It's like the ebb and flow of software and harder, isn't it? You get those
00:54:25hardware advances and that software that you were trying to build, you know, a decade ago,
00:54:30then becomes suddenly very relevant. Um, like, like Cortana and Clippy and stuff like that's
00:54:36that now is where you could do a personal system. It would actually make sense.
00:54:40Um, which funny enough, that's what exactly what they're doing again. Um, which they kind
00:54:44of teased on stage at this 50th, um, anniversary. They, they're like, yeah, they're bringing like
00:54:50characters to co-pilot. So you have your individual and it visually will look different.
00:54:54So I feel like they can't get away with bringing Clippy back. I just think it would be, that's
00:55:00like a funny joke, but I don't think you can do that seriously, but I think they could bring
00:55:03Bob back, right? You could, you could do Bob again.
00:55:05Yeah. Well, they did show Clippy at the end of the montage of characters.
00:55:09And I don't know if that means the paperclip is back or, uh, I don't know.
00:55:15That would be the true ultimate sign of confidence in AI is like, we were doing Clippy again,
00:55:22but we're, we're doing it well this time. Like it's, that's, I feel like they do it just
00:55:27to get people to download co-pilot. Cause that's going to like, everyone will write the headline
00:55:32about that. Right. So I mean, I would use it. I would, I would spend one whole day with, with
00:55:36new Clippy for sure. I get it.
00:55:38You can now talk to Clippy.
00:55:41I'd be down. I'm ready for it. Uh, so I'm really fascinated by this moment of like seeing
00:55:46the three different eras and the three different CEOs sort of sitting next to each other on stage.
00:55:50And like you described, there are three very different people who ran the company three
00:55:53very different ways, but it still kind of keeps being Microsoft. And obviously there's no indication
00:55:59that Satya Nadella is going anywhere anytime soon. He's, he's relatively young. He's doing very well.
00:56:04Company's going fine. Like, I feel like that is that dude's job for a long time. Uh, but what,
00:56:09what is your sense of kind of the next turn for Microsoft? Is there, is there some big shift
00:56:14coming or are we in the middle of it already because it's the AI story?
00:56:18Yeah, I think, I think we're in the middle of it. Um, if I'm honest, it's just the way they
00:56:21talk about it and the investments that they're making is clear that that's their next big bet.
00:56:27Um, and, and they do these big bets occasionally. Um, they got kind of go all in because,
00:56:33and I think we saw it with the augmented reality stuff and then HoloLens and stuff. They really went
00:56:37for that. Um, because they, they genuinely thought, you know, computing was going to go in that direction.
00:56:42Do you think, was that at the same level as this though? I was trying to think like what,
00:56:45what in their history feels as big a swing as AI does right now. And like I,
00:56:51cloud definitely was one, the whole Azure thing. Uh, and I was, I was debating this with HoloLens and
00:56:57AR cause they certainly made a lot of noise about it, but there wasn't, it didn't feel like
00:57:01the future of Microsoft was inside of HoloLens in the way that it does with AI to me, but I don't know,
00:57:06maybe, maybe you feel differently. No. Yeah. And they did like a big swing with Windows eight.
00:57:10Um, but they, they really tried to, to make it so that apps would go across phone and
00:57:15exports and that, that, that, that fell spectacularly, um, especially the design.
00:57:20But another one, I, I, this is, this is the hottest take I will say on this entire podcast.
00:57:24I think history will be kind to Windows eight. I think Windows eight had some good ideas.
00:57:28It did. Yeah. It did have good ideas. It was just, it was just too much for the, you know,
00:57:33the traditional power. Yeah. I think if they had done like Windows 11 and then 10 and then eight,
00:57:37it might've worked a lot better. So instead of, instead of like launching, they're just like
00:57:42doing it in reverse. Yeah. Yeah. Um, but it, it definitely feels like AI is the next, next
00:57:48sort of transformation. It was interesting. Just all three CEOs being on stage, like you're saying,
00:57:54um, and then trying to interact with each other and you could, they were talking about, you know,
00:57:58the hits and misses and what they liked about each other. Um, which Bill Gates was like,
00:58:05um, I liked the fact that, um, Steve Ballmer and Satya and Della are good with people,
00:58:11which is funny. And Steve Ballmer was like, just Satya doing a great job because he's like, you know,
00:58:18tripled my stock. So, which is, which is true. Um, but they, they all, they all kind of talked to,
00:58:25especially Beck Gates talks about AI and he's made some pretty big statements about AI, you know,
00:58:30replacing jobs and stuff. Um, which I don't think many technologists are kind of exactly agreeing on
00:58:37right now. Um, but yeah, it, it, I definitely got the sense that AI is the next transformation and
00:58:43that's, that's where they're putting everything like they're putting 80 billion dollars in. Right.
00:58:46And they had like a town hall a few weeks ago where they, where they talked to employees about it all.
00:58:50And employees were kind of like challenging them on, why are we investing so
00:58:55much money in this AI thing? Um, and they were like, well, we have 300 billion of contracts that
00:59:01are lined up for the next few years. So, and a lot of those involve cloud and AI. So we're going to
00:59:07get our return essentially is what they're saying. So that's really interesting. Yeah. And I think
00:59:11if you're Microsoft, the question for me always with Microsoft is how desperately is it going to try
00:59:16to be consumer relevant? Cause I think, and we've talked about this a lot. There is this thing where
00:59:21it's like, I think if you think of Microsoft as like the leading B2B AI company, that feels totally
00:59:28plausible to me. Right. That like, it's, it's gonna, it's gonna build the sort of enabling
00:59:32technology. It's going to have the cloud infrastructure. Like that's where all the
00:59:34money is going to be for the foreseeable future anyway. But if, if Microsoft is happy being
00:59:40like the Microsoft of AI, then, then you're fine. But Microsoft has never been able to turn off this
00:59:47thing where it is desperate to be like mainstream relevant to regular people outside of work in
00:59:51their day to day. And I feel so much of that tension in co-pilot where Microsoft is like,
00:59:56we want you to use this at work and we know you will. And we know how to do that. Cause that is
01:00:00like Microsoft's core competency. But also when you go home, we want it to be your best friend.
01:00:05And we want you to hang out with your family, like in teams. Like I just, people will not use
01:00:09teams in their day to day life. I just don't believe it. I hope that I'm wrong. I guess if you do
01:00:15it with your family, I'd love to hear from you, but like, and that's fine if you're Microsoft,
01:00:18but like it, it just can't help itself in some ways. And I'm so curious to see where it lands.
01:00:22Yeah. It's interesting. You mentioned that because that's another part of the vibe that
01:00:26we didn't really touch on. That was kind of the vibe of the event was there was like a very
01:00:31influencer, you know, that sort of vibe, they invited a bunch of people that
01:00:36I've never seen Microsoft event before. So, you know, doing like selfies, um, of everything.
01:00:40Um, and it was very much that it did feel like that for the whole day.
01:00:44It felt like a party influencer vibe, um, and YouTubers and there's some, there's some folks
01:00:50there that, that have covered Microsoft a bunch like iJustine, um, and Austin Evans. And yeah,
01:00:54there's some of the big names, but there was just a bunch of, um, influences and like the lifestyle
01:00:59influences, you know, it felt like everything I've been seeing kind of where Microsoft are going,
01:01:05where they want people, you know, people to focus on Copilot, um, in, in an event. So it was
01:01:10definitely an interesting sort of sub vibe to the things. Yeah. That's super interesting.
01:01:14You can fit it with Copilot where you mentioned that you, they want it at work and at home.
01:01:19The Copilot at home is, is like so different to the work one. Like the work one is just doesn't
01:01:23have the same UI at all. So there's, there's, there's tension there and I don't know how they're
01:01:26going to resolve that. So yeah. And I feel like I get the work one, right? Like I can sort of see
01:01:32where that's going. It makes sense to me. And like, obviously there is such a super high ceiling,
01:01:37if you can build the consumer one, but the path to get there and even what that looks like
01:01:42is just vastly less clear to me, but it is, it is like the shiny object to everybody,
01:01:47even open AI, which could just like happily sell subscriptions to developers forever and make all
01:01:52of its money. It's like, how do we make it more? How do we make chat GPT yell at you so that it's
01:01:56more fun to use? Like they said, I don't know what, I don't know what problem we're going to solve
01:02:00there, but everybody is desperately trying to figure it out. They were trying to do it. Yeah.
01:02:04Yeah. All right. I'm gonna let you go here, but tell me about the 50th anniversary surface
01:02:07and then I'm gonna let you go. Oh yeah. So they've done a 50th anniversary surface.
01:02:11It's not too crazy different. It's basically got a golden accent on the, on the logo at the back.
01:02:16And then it's got the, you know, 1975 disco balls, um, uh, stuff on the, on the edge,
01:02:23on the palm rest. Um, so the old like retro logo, so that's cool, but they're not selling it.
01:02:28So you'd have to win one or I think they're probably going to sell them to employees as well.
01:02:32All right. Well, if you have one and want to sell it to us, I have, I got 50 bucks with your name on
01:02:36it. So send us an email. And also we, we think, are we, we're getting surfaces this year, hopefully,
01:02:42right? Are we, are we doing surfaces? Yeah. Okay. Yeah. Build is what in six weeks?
01:02:49Yes. I might be back out to Seattle again. We could be speaking like this again.
01:02:53Yeah. All right. Well for now we got to take a break, but Tom, thank you as always. Good to see you.
01:02:58Thank you. Go get some sleep. Yeah. All right. We got to take one more break and then we're
01:03:02going to get to a question from the Virgcast hotline. Be right back.
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01:04:15All right, we're back. Let's do a question from the Virgcast hotline. As always, the number is
01:04:19is 866-VERGE-11. The email is vergecast at theverge.com. Thank you, by the way, to everybody
01:04:24who reached out with thoughts about minimalist phones. Doing that exercise with Allison last week
01:04:28was so much fun. And you all had so many good, smart thoughts about it that I think I'm actually
01:04:33going to compile a bunch of them and throw them all at Allison again. And we're just going to have
01:04:36to rerun that whole thing in a couple of weeks. So stay tuned for that. For now, we have a question
01:04:41from our email from Katie. Let me read it to you. I'm sure I won't be the only person asking this
01:04:45question. True, by the way, we got this question a bunch of times. This is very much a thing on
01:04:49people's minds. The tariffs are projected to hit the car and tech industries the hardest.
01:04:53In thinking about preparing for this, I'm wondering if I should invest in a new phone now,
01:04:57rather than waiting till mine reaches obsolescence, potentially in a time when phones become much
01:05:01more expensive. To give you an idea of the consumer I tend to be, I currently have a Pixel 6,
01:05:05which is working just fine. I'm not a person who is looking for the highest end product or who upgrades
01:05:10unless my phone ceases to function. I'm very conscious of the environmental impacts of the industries
01:05:14associated with the materials and phones. I just don't want to find myself in a bind in a year or
01:05:19two if things keep going the way it looks like they're going. Thanks. This is this is the question
01:05:24right now. And I think I will say two things. The two things that I should say right at the very top
01:05:28are that a who knows if any of this is real, right? The Trump administration's tariff policy has been
01:05:35on and off and on and off and on and off. That if you were to ask me to bet whether these were going to
01:05:41stay in effect the way that they are forever, I would say I absolutely have no idea. I think
01:05:46what we've learned from the Trump administration even just over the last several days is that they
01:05:51are they're very serious about these. Donald Trump loves tariffs as a weapon. He also loves them as
01:05:56a negotiating tactic. And if this is just a way to force all of these companies and all of these
01:06:01leaders and all of these politicians to come see him and, you know, bend the knee and make a deal
01:06:07so that there's no more tariffs, maybe that's where this lands. It'll be really messy in the
01:06:11interim. But maybe fast forward three months from now, and most of this is back to the way that it
01:06:16was with just a lot of chaos in between. There's there's a lot of precedent for that arc in the
01:06:21Trump administration. But that is one possible outcome. Trump has also continued to say that he
01:06:26believes in tariffs, like he has said it all along. He said in his campaign, he has said it as president,
01:06:31like he believes tariffs are good and that they work. And so I wouldn't rule out any possibility
01:06:38here. And so all we can do is, I think, operate with the facts on the ground right now. And the
01:06:43facts on the ground right now suggest that things are about to get a lot more expensive. And I think
01:06:48a bunch of folks on our team, particularly Allison Johnson on our team, who has been doing a lot of
01:06:53really great work reporting on phone tariffs in particular, the general consensus seems to be that
01:06:58the phones today are not likely to get vastly more expensive for a bunch of reasons, right?
01:07:04Like if you're if you're Best Buy, you have a bunch of inventory. It's also just really hard to like
01:07:09raise the price on an existing device. What is much more likely in many of these cases is that the next
01:07:16round of these phones is going to be more expensive. So we have the iPhone 17 coming in the fall,
01:07:21we have the Pixel 10 coming probably in the fall, we have new Samsung stuff coming this summer.
01:07:26There's just a round of new phones due in a few months. And I think there is a strong chance
01:07:32those phones will be substantially more expensive. So I think, frankly, if you're the
01:07:36person who is like happy to be a few generations behind, it doesn't strike me as totally wrongheaded
01:07:42to buy this year's phone on the bet that next year's phone, even if it's better, is also likely
01:07:48to be significantly more expensive. That goes against my normal buying advice, which is like,
01:07:52buy the best device that you can and then keep it forever. If there is a chance that the next iPhone
01:07:57is going to be several hundred dollars more expensive, which again, I wouldn't bet on it,
01:08:01but I also wouldn't bet against it. I can see why you might look at a 16 and be like, okay,
01:08:06price to value, this might be the best phone we're going to get for a minute here. And that is a reason
01:08:12to do it. If you're on a pixel six, I think you're probably good for another year or two.
01:08:17If you're happy with your phone now, there's also ways you can upgrade, you can replace the battery,
01:08:21you can replace the screen by itself, like you can make devices last longer. And that's my other piece
01:08:27of advice for anybody who's trying to think about how do I make sense of like my gadget options here?
01:08:33I would say, frankly, buy the stuff that you know you're going to need quickly, because I think
01:08:39it's possible we're going to run into supply constraints as companies scramble to figure
01:08:44this stuff out. It's possible that the makeup of some of these devices is going to change as
01:08:48things like costs change and as supply chains change. The gadget you want may not be the same
01:08:55gadget for forever. Prices might go up. So I think there is a real impetus to say, okay,
01:09:00if I have a thing that works, how do I make it work longer? Like, I'll just give you an example.
01:09:04I have these Bose QuietComfort headphones, and they're like, they're fine. But the ear cups on
01:09:11them are just starting to wear, right? And so I've been sitting around being like, okay,
01:09:15do I just upgrade? I think it's these, these are a bunch of years old now, they're still fine.
01:09:20But I would like a better pair of headphones. And so I'm like, okay, maybe, maybe these wearing out
01:09:25is a good excuse to just go out and upgrade anyway. Now my answer is, I'm going to buy new ear cups,
01:09:30and I'm just going to keep using these headphones for as long as I can. And I'm that's just is what
01:09:35it's going to be. Headphones are expensive, they are potentially going to get more expensive. And I
01:09:40just I'm going to choose not to worry about that and put off that purchase for as long as I can.
01:09:45So I think where I've landed personally, amidst all this chaos, all the advice I can give you is
01:09:49where I've landed is the things I know I'm going to need to do soon, I'm going to do now. And
01:09:55anything I can put off, I'm going to try and take steps to put off as long as possible,
01:09:58because it does feel like wherever we're headed, is going to be messy, right? Like,
01:10:03I'm going to try and make as few 2025 purchases as I can. And I'm going to try and make them all
01:10:09right now. I don't know if that's the perfect strategy. I don't know if we're going to end up
01:10:14in like a, do you remember that early phase of the pandemic where people were like hoarding toilet
01:10:18paper? I don't know that a run on that kind of thing in the gadget world is the right thing.
01:10:24But I do know that it is a time of incredible uncertainty. And it does feel like things could
01:10:30go sideways. So I would look at it and say, okay, do I think I'm going to need a new phone in the
01:10:34next six months? And if the answer is yes, I think just buy it now. There's not a great reason not to
01:10:38anyway, the Pixel 9 is a great phone. There's a bunch of good stuff out there. I think there's a
01:10:43strong chance that whatever comes next is going to be a lot more expensive. I just go for it.
01:10:47I bought my wife a Pixel 8. She likes it a lot. Great price. No notes. Very happy to have solved
01:10:53that before we get out of here. Anyway, I would also love to know what you think about this,
01:10:58by the way. If you have thoughts or have made purchases or put off purchases or thinking about
01:11:03how to manage this stuff, I'd love to hear from you. Vergecast to theverge.com. 866-VERGE-11
01:11:08is the hotline. This is like a complicated question. And it's a very Verge-y question. We like
01:11:13talking about what you should buy and when and for how much. And I think this is a wrinkle we
01:11:18have not dealt with many times in the course of being on the Verge. How is global politics going
01:11:25to change the price of your phone? It always does, but it does much more directly now than I think
01:11:29most of us have realized in the past. All right, that's it for the Vergecast today. Thank you to
01:11:33everybody who came on the show. And thank you, as always, for listening. As ever, if you have questions,
01:11:37thoughts, feelings, games that you can play forever, or purchases that you want to talk about,
01:11:42if you want us to help you figure out what to buy and when, frankly, that's what we're here for.
01:11:46So hit us up. Vergecast at theverge.com is the email. 866-VERGE-11 is the hotline. We check on
01:11:51both. We love hearing from you. This show is produced by Will Poore, Eric Gomez, and Brandon
01:11:55Kiefer. Vergecast is a Verge production and part of the Vox Media Podcast Network. Neely and I will be
01:12:00back on Friday to talk about, I don't even know what, trending car, gadgets, more AI chaos, probably more
01:12:05tariffs, let's be honest with each other, and everything else. We'll see you then. Rock and roll.

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