❤️ More details: https://www.kickstarter.com/projects/headbangclub/deathtower-the-overclocked-roguelite-tactical-rpg/description
⭐ Social media: https://deathtower.com/
⚔️ Wishlist and try the demo on Steam: https://store.steampowered.com/app/1143910/DeathTower/
☕ Support me on Ko-Fi: https://ko-fi.com/extralife
Description
___________________
DeathTower is a 2.5D isometric roguelite tactical JRPG where your objective is to survive each floor of a megastructure. Stealth, hacking, devastating weapons… With so many tools but scarce resources, do whatever it takes to fight your way to the top. But be careful along the way, or your body may be destroyed, forcing you to restart the adventure from the beginning!
Though officially empty, each floor has its own ecosystem, designed to serve the tower’s masters. Discover a hidden world with its own resources, challenges and dynamics that you’ll need to understand in order to keep climbing faster and higher.
History
___________________
What is DeathTower?
DeathTower is our next game, it is in development since 2018. We blended Nuclear Throne with Fire Emblem to create a frenetic and intense tactical roguelite RPG with hack elements and a roguelite loop. The game will evolve with the feedback of the community.
References
The game draws heavily from Blame!, Final fantasy Tactics but at some point we wanted something that was not just shades of darkness, we wanted to keep the mood but add colors and vibrance.
Pitch
___________________
DeathTower is an overclocked roguelite tactical RPG where your objective is to survive each floor of the megastructure. Stealth, hacking, devastating weapons… Do whatever it takes to fight your way to the top. But be careful along the way, or your body may be destroyed, forcing you to restart the adventure from the beginning! Though officially empty, each floor has its own ecosystem, designed to serve the tower’s masters. Discover a hidden world with its own resources, challenges and dynamics you will need to understand in order to keep climbing faster and higher.
engine
Features
___________________
6 playable characters.
Around 30 enemy types, each with their own unique characteristics.
* 4 very different biomes with unique challenges and bosses.
* 10+ mini bosses.
* 75 weapons.
* 75 hacks to attack, defend, manipulate the battlefield and summon terrifying creatures.
* 10 fluid class trees comprising a total of 75 skills.
⭐ Social media: https://deathtower.com/
⚔️ Wishlist and try the demo on Steam: https://store.steampowered.com/app/1143910/DeathTower/
☕ Support me on Ko-Fi: https://ko-fi.com/extralife
Description
___________________
DeathTower is a 2.5D isometric roguelite tactical JRPG where your objective is to survive each floor of a megastructure. Stealth, hacking, devastating weapons… With so many tools but scarce resources, do whatever it takes to fight your way to the top. But be careful along the way, or your body may be destroyed, forcing you to restart the adventure from the beginning!
Though officially empty, each floor has its own ecosystem, designed to serve the tower’s masters. Discover a hidden world with its own resources, challenges and dynamics that you’ll need to understand in order to keep climbing faster and higher.
History
___________________
What is DeathTower?
DeathTower is our next game, it is in development since 2018. We blended Nuclear Throne with Fire Emblem to create a frenetic and intense tactical roguelite RPG with hack elements and a roguelite loop. The game will evolve with the feedback of the community.
References
The game draws heavily from Blame!, Final fantasy Tactics but at some point we wanted something that was not just shades of darkness, we wanted to keep the mood but add colors and vibrance.
Pitch
___________________
DeathTower is an overclocked roguelite tactical RPG where your objective is to survive each floor of the megastructure. Stealth, hacking, devastating weapons… Do whatever it takes to fight your way to the top. But be careful along the way, or your body may be destroyed, forcing you to restart the adventure from the beginning! Though officially empty, each floor has its own ecosystem, designed to serve the tower’s masters. Discover a hidden world with its own resources, challenges and dynamics you will need to understand in order to keep climbing faster and higher.
engine
Features
___________________
6 playable characters.
Around 30 enemy types, each with their own unique characteristics.
* 4 very different biomes with unique challenges and bosses.
* 10+ mini bosses.
* 75 weapons.
* 75 hacks to attack, defend, manipulate the battlefield and summon terrifying creatures.
* 10 fluid class trees comprising a total of 75 skills.
Catégorie
🎮️
Jeux vidéo