• 3 years ago
God of War 4 gameplay walkthrough part 11

God of War is a third-person action-adventure video game. Its gameplay features an over-the-shoulder free camera,
a departure from the previous installments, which featured a fixed cinematic camera
(with the exception of 2007's two-dimensional side-scroller Betrayal). Cinematographically,
the game is presented in a continuous shot, with no camera cuts or loading screens.
Although the previous main installment, Ascension (2013), introduced multiplayer to the series,
this installment is single-player-only. Regarding the level structure, director Cory Barlog said "it's open,
but it is not an open world." Due to its openness, a fast travel feature is unlocked later in the game.
Swimming, an ability in previous games, was cut;[10] players instead use a boat to traverse bodies of water.
Unlike previous games, which allowed players to jump freely at any time,
jumping can now only be done in designated areas,
such as at a rock face or ledge. Throughout the game, players battle Norse mythological foes,
like dark elves, wolves, and drugs, as well as Gullveig and the revenants, beings warped by seiðr magic,
among many others. Valkyries appear as optional boss battles. Among the many side quests,
players can free the imprisoned dragons Fáfnir, OTR, and Region—dwarves who were turned into
dragons—in addition to battling one called Hræzlyr, a story-based boss battle.