The Crystal Storm is a Hardmode magic weapon that rapid-fires a slightly spread flood of tiny crystals, at a rate equal to the Minishark. The crystals are not affected by gravity, and last about three seconds each, ricocheting off walls and losing velocity until gradually dissipating in midair. Their speed or fade at impact does not affect their damage output. The crystals also provide a small amount of light.
The Crystal Storm's best possible Modifier is Godly. Due to its low mana cost, it is unable to acquire the Mythical prefix.
Crafting Station:
Bookcase
Ingredient(s):
Spell Tome 1
Crystal Shard 30
Soul of Light 15
Notes:
Crystal Storm projectiles move slower when fired through Water, and do not speed up upon exiting water.
The Crystal Storm does not have the ability to pierce multiple targets, though its dense fire rate may cause the illusion that it is.
Its projectiles can travel through single tile spaces.
A Crystal Storm that obtained any Modifier that lowers mana cost (eg. Mythical) prior to 1.2.3 will have a new random Modifier chosen again automatically after the upgrade to 1.2.3, as that patch brought a reduction in mana cost that renders those Modifiers incompatible.
Tips:
Although its projectiles do not deal terrible damage individually, they overwhelm enemies with their quantity, and have enough knockback to keep even crowds at bay.
The Crystal Storm may be preferable to the Magical Harp when piercing and repeat hits are not needed.
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The Crystal Storm's best possible Modifier is Godly. Due to its low mana cost, it is unable to acquire the Mythical prefix.
Crafting Station:
Bookcase
Ingredient(s):
Spell Tome 1
Crystal Shard 30
Soul of Light 15
Notes:
Crystal Storm projectiles move slower when fired through Water, and do not speed up upon exiting water.
The Crystal Storm does not have the ability to pierce multiple targets, though its dense fire rate may cause the illusion that it is.
Its projectiles can travel through single tile spaces.
A Crystal Storm that obtained any Modifier that lowers mana cost (eg. Mythical) prior to 1.2.3 will have a new random Modifier chosen again automatically after the upgrade to 1.2.3, as that patch brought a reduction in mana cost that renders those Modifiers incompatible.
Tips:
Although its projectiles do not deal terrible damage individually, they overwhelm enemies with their quantity, and have enough knockback to keep even crowds at bay.
The Crystal Storm may be preferable to the Magical Harp when piercing and repeat hits are not needed.
➤ Twitter: http://nekio.com/twitter
➤ Facebook: http://nekio.com/facebook
➤ Google+: http://nekio.com/googleplus
➤ PayPal: http://nekio.com/paypal
Category
🎮️
Gaming